my settings that. (Image credit: Future) Core i9 10900K specs. How to get 200 FPS in Minecraft? Download the OptiFine mod from the official website. CPU: Ryzen 9 7950X; Below is a graph detailing light update times for a simple glowstone place/break: Tested via LightBench on 1. A game of this visual fidelity should not run as poorly as it does when much more visually impressive games can run at higher and more consistent frame rates. 1 2021-10-19 LTS. It should assign two cores to the java vm. ) you might have al. DX12 and future frame rendering ONOFF do not make a difference. This processor boasts an impressive 24 cores and 32 threads, making it a formidable choice for handling even the most demanding workloads. When the rendering finishes, the CPU seems to be stuck in 80%, at least in top -c. Playing a game <30fps with this setting to zero will drop your minimum framerate dramatically since it introduces a serialization between GPU and CPU work. Thank you very much! It worked. FPS between 70/85. 9 ( forge ) and 1. The Render Dragon update a few months back was a bit of a downgrade for my (non RT) gaming PC, as it lowered my max render distance from 64 to 56, and made it so that editing the options file to get higher distances no longer works (I was running it comfortably at 80 something chunks using this tweak, so the update almost halved my render. Exordium √ . I am using bsl shaders on the medium present, no settings. Compability. The big in-game world and rendering rely on a higher-end CPU to run efficiently. May 4, 2016. Posted March 6, 2021. Minecraft typically uses between 1-3 GB RAM, depending on how much is allocated to it and whether texture packs and mods are installed. The cpu seems to get average/normal pts in cinebench (1290 in single core, 12550 in multicore). Click Task Manager and head over to Details. Even GPU I think is completely silent now (maybe CPU was sending more work to GPU, when on all cores. So then I looked to see if I was having a CPU bottleneck and CPU usage was only 10. This will allocate 4GB of RAM to Minecraft. Setting Java as a priority might reduce lag issues. Having an 8-core. Even with a high end computer they say you have to wait 30 seconds or more for chunks to load. On a basic level, Minecraft uses the CPU to handle most graphical tasks, while the GPU handles just a few specific things – like rendering blocks. CPU Load This one is tricky since there are several things that you will have trouble finding. Set the view-distance setting between 3 and 10. 18. In general, if you want 30fps then both your CPU and GPU have to do their job in less than 1/30s. options. It is used ahead of the render pipeline for visibility binning pre-pass per tile. It has VERY simple shading and texturing (little work for GPU) To optimize GPU drawing it does some magic on geometric data on CPU. 18 so maybe they'll do that on bedrock too, we'll see. 76 98. If when the computer is rendering, its CPU is not running at 100%, we will suspect that there is something wrong and look. The default value is 3 - higher values tend to result in smoother but more laggy gameplay, while lower values can help reduce mouse and. The maximum value is the same as for render distance: 32 for 64-bit Java installations with at least 1 gigabyte of memory, and 16 in all other cases. Resolution determines the number of pixels the game is rendered in. If you are playing on a desktop computer, look into upgrading your graphics card, which can help the game render objects faster. 4M subscribers in the Minecraft community. Java version. 7GHz. Save the file. /lagg unloadchunk - Unload unneeded chunks. cpu_render_ahead_limit. Guide to fix high CPU usage on Windows 10. The value you should use depends on how much RAM your laptop or computer has. or maybe I was hearing the CPU fan and thought it was GPU too) Thank you. Here are some top tips to improve your PC performance when playing Minecraft. Try the Sodium with Iris mod, it’s a mod that lets you fully engage the GPU and overall a better experience. Windows users should run the MLG_Initial_Setup_Windows. z270 Maximus IX Hero. Currently i can only go up to 8-10 chunks with 40-50 fps with optifine. More then that tends to make the game run slower regardless due to garbage collection. Edit - Do note that I got the i7-12700k - not sure how much difference, if any it would make to these stats. 2 installation and world to see if the issue was caused by the version of Minecraft, however nothing changed. 7. Zero corresponds to "Ultra low latency" in nVidia control panel and it is recommended to minimize input lag, at the price of a reduced framerate. TelemetryIm running a 6 core i7 5820k overclocked @ 4. Currently, in survival Minecraft (And other modes as well. Because of the new height limit (-64 to 320) the game has become more laggy. GPU (Integrated): Intel HD Graphics 4000 (Ivy Bridge) or AMD Radeon R5 series (Kaveri line) with OpenGL 4. Shouldn't RTX 3070 be able to handle this or does Minecraft rely more on CPU than GPU. 2. The bulk of Minecraft's chunk rendering goes through a vertex array. Go back to the NVIDIA Control Panel, click “Add,” click “Browse,” paste the folder path into the address bar, press J, and select java. Some settings are unnecessary and use up more computer power than they're worth. Gabriel3331. Well I was getting about 60 where I was (it was a graphic intense event on the server;. I don't see the limit frames option in my settings, I have a built in GPU. But if you search for information about how much RAM a Minecraft server needs the answers you get can feel, well, a little all over the map. I have no texture packs, and no mods either. The gpu usage is low at about 40% while cpu usage is also low at 30%. List of Ways to Make Minecraft Use Less CPU. 18. Thats what i had to do. 7. Video Card (s) 1. Example: frame takes 30ms to render (30fps), 10ms to setup. From our point of view, then, we would recommend a minimum of 3GB to 4GB of RAM to ensure great performance, even with new feature updates in the future. I play on Minecraft versions 1. On the Processes tab, right-click on OpenJDK Platform binary and choose Go to details. Coins. This should be somewhere around 7 to 15, depending on how powerful the PC the game is running on is. Then click Global Settings. It boasts wide compatibility with the Fabric mod ecosystem when compared to other rendering-focused mods, and it does so without compromising on how the game looks, giving you that. 767. 9. I have spoken to devin about this little option and it has been stated this can improve performance for weaker devices and that it's a little bit more stable to use rather than sticking with 3 frames or lower in practice,The motivation of tile-based rendering is to reduce memory bandwidth by efficiently managing multiple render passes to data per tile. Command /motionblur <percent>: to change the strength of blur *NOTICE: if you feel visual stutters when using this mod with sodium installed, please try setting Video settings->advanced->CPU Render-Ahead Limit to 5 or above. 147 blocks beyond this point and the world renderer stops working and you can get stuck. Check Out This Mod. they kill performace just like everyone suggested here. Right-click on javaw. I was at view distance 8 at the time (128 blocks). to join this conversation on GitHub . Move your player to the location of what you wish to render, and ensure that you are facing the right direction, too. Execute the Java file. I run minecraft max settings and 32 render distance with optifine. Limiting redstone usage. I was thinking the following system: -AMD Threadripper 3990X (64 core / 128 threads) -64GB (4x16) CL16 (16-19-19-39) DDR4 memory. Higher render distance means the game loads more of the map so you can see further. The CPU rendering ahead is what helps increase performance, but can also introduce a significant amount of input lag. CPU が GPU のレンダリング終了を待つことができる最大フレーム数を指定します。 非常に低い値または高い値を設定すると、フレームレートが不安定になることがあります。 This part is for taking an in-game view and rendering it. I basically just like to be able to see insane distances. Maximum Pre-Rendered Frames: If available, this option - previously known as 'Max Frames to Render Ahead' - controls the number of frames the CPU prepares in advanced of being rendered by the GPU. 9 GB. 2. Why am I getting 30 FPS on Minecraft? Some settings need to be lowered for better performance. To pre-render frames, means it also takes your input at the time it starts pre-rendering the frame. 1: yes random tick speed increse will affect performance the higher you put it, your games calculating more happening in a shorter space of time. Ok, just know that optifine can give you doubel the fps if you configure it correctly. Add motion blur shader to Minecraft, Just like Lunar Client. DX12 and future frame rendering ON\OFF do not make a difference. Head to your Apex Panel and stop the server. 3 or newer will be needed in order to render to Radeon. Posted July 18, 2015. 7 Ghz and XFX Radeon R7 260x. Bruh i thought this was some sort of joke, forgot that for whatever reason theres some mc optimization mods that use the name of elements i think its something to do with the cpu since it has tons of cores and mc for all i know is mostly single core while an 11th gen i5 has only 6c 12tTurn off VSync both in-game and in your GPU control panel for java. Gpu : Raedon 7500m. This can be good to see far objects but is taxing on your machine. Really only the Ryzen 7000 series and Intel 13th generation is faster (per core. With path-tracing, Minecraft defaults to a render distance of 8 chunks. net • 2 yr. 4. Find low everyday prices and buy online for delivery or in-store pick-up. 0. This modpack runs at 25-50fps on my 2020 Ryzen 9 5900x, rtx 3070, with 16GB of my 64GB allocated. I run minecraft max settings and 32 render distance with optifine. That might be changing soon, at least on Java edition they're improving multithreading for 1. 1" they have raised OpenGL performance by up to 92%, even for really old cards. I believe you are talking about the Skyrim fps limiter tool, and since your fps is so high I would recommend disabling v sync in the configuration and limiting the fps ]to around 45-50 and setting the. Minecraft is much more CPU intensive than GPU intensive. " Orginal -1 Yea i know when i write that so much fps drops. In general, if you want 30fps then both your CPU and GPU have to do their job in less than 1/30s. This is an important distinction. If render distance is set to a lower value than simulation distance, the lower value is used instead. Post your userbenchmark run, and a 3Dmark Timespy run. I am limited to only 16 chunks for my render distance, i tried to get optifine and it is still limited, how can I fix this? (both single player and multiplayer java edition) I7-8700k @3. 8+; unfortunately, Optifine removed this setting in. 91. 8, 1. I've heard that Minecraft is CPU heavy, which got me wondering why it's only at 20%, while my GPU isn't even on full load. - Max Frames to Render ahead only applies when V-Sync is OFF. This model has an Intel Core i5-11400F CPU, NVIDIA RTX 3060 GPU, 16GB of DDR4-3200 RAM. Below we will change a few settings. DX11 and Futrure Frame rendring on CPU usage around 80 90 % GPU USAGE 100% = exactly. Well my CPU doesnt support multithreading so idk if that would be useful tbh. Sodium 1. That said, the game is still playable on very cheap CPUs—especially if you also include a cheap discrete graphics card. ago. 4. For Minecraft, the CPU is the most important component to consider. What this means is you could either raise. 100% cpu all the time with 6x 3. Step 01: Open CurseForge Launcher and click on the Settings icon located at the bottom left corner of the window. Go to “Other Settings. they kill performace just like everyone suggested here. Describe the solution you'd like I would like to be able to set my render distance greater than 32, at least to 64. Locate the “Simulation Distance” option. AMD Ryzen 5 5600X for an overpowered machine. Let's see how things are looking and work the problem from. Any way, you can limit CPU threads in Render tab by switching from Auto to desired number. My Laptop specs are as below : Cpu : Intel i5 3rd gen. ekdjfnlwpdfornwme. In reality, there is overlap with the render queue, but. They called it Maximum Pre-Rendered Frames, also known as Max Frames to Render Ahead. I am thinking it is a game limitation, no single core is pegged at 100%. Here are some top tips to improve your PC performance when playing Minecraft. CPU render ahead limit can help but it is very dependent on your hardware and you will have to test it for yourself. use_block_face_culling. Join Date: 9/23/2018. Select Add a program to customize and then add the Minecraft client from the program list. Open menu Open navigation Go to Reddit Home. Create a empty Text file on your Desktop. This guy seems to go pretty in depth with it and seems to describe some of the problems with lower MPRF / FQ values such as idleing CPU / GPU & worse frametimes. And the cache will be updated whenever the server sends terrain data. #1 I really enjoy having a high render distance for the amazing views you can get in Minecraft. A good trick is look for values between 1 and 3 (it can be 0 too, but i've yet to see it default to that); Typically it'll be 2. The cpu scores are maybe a bit on the lower end. 8. txt, the maxfps says 260 when I set the slider to unlimited. 32 render distance is considered huge (more than twice of render distance I'm using: 15) and nobody uses it in their normal gameplay. With a full 10 CPU cores at the heart of it this is the first time, outside of the high. #3 Dec 18, 2013. Going from an Intel laptop processor to a desktop processor resulted in a 30 fps increase. And there's just no. 0 视频设置界面汉化 部分中译文取自 OptiFine 和 Minecraft,特别感谢原翻译人员的无私奉献。 ===== [ General 常规 ] Quality 品质 Advanced 高级Next is, to make sure your hardware is not at fault. Press enter and then “Add Selected Program. if its a redstone project causing issues you'd want to decrease the chunk load limit so. 6. Lower render distance like 8 or 10 chunks. 4. 6 as of this tutorial). I have just plugin UHC reloaded. My PC had 8 gigs of ddr3 ram a gtx 960 graphics card and an fx-6300 prossesor. Method 1: Disable the Superfetch feature. Cores/Threads: 24/32. On Tuesday, Mojang Studios is also releasing the detailed. The CPU is the most crucial hardware component for rendering. 16. Based on your CPU (Minecraft is a CPU bound game), I wouldn't go higher than 18 Render distance. What you need to know. (In game settings are ignored if this is set btw) If it’s on, it’ll be clamping your cpu+gpu to a single frame buffer which on older cpus and a heavy cpu game could cause big problems. This part is for taking an in-game view and rendering it. However, by using htop on my Debian server, I can see DynMap only uses about 3-5 cores at max (that's including running the server as well). As render distance increases, so does the demand on the CPU and graphics card. Hey guys I'm pretty new to animation and rendering and I'm wondering if it would be safe to render my blender project overnight (4-6 hours). Run the application. Start with adjusting the settings that will have the widest impact. My FPS dropped to around 100 with these same settings (for people who say YOu DoNT nEED 100 FPS I have a 144 hz monitor). This game was """behind""" visually in 2011, on release. Add motion blur shader to Minecraft, just like Lunar Client. 1 refresh-cycle of the monitor is done. renderaheadlimit. Actually, want to know if increasing Ram to 8gb And replacing hdd with ssd will affect the render distance. windows limits the maximum fps at ~250. Vì vậy, bất kỳ khi nào bạn muốn tăng số FPS Minecraft vì cảm thấy giật, lag, hãy thử giảm Render Distance. 2 ssd. Turn off texel anti-aliasing, fancy graphics, and fancy leaves to further increase Minecraft FPS. That's all!How much CPU does a Minecraft server use? Win NT/2K/XP Requirements Players CPU Minimum 1-2 Intel Pentium 4 2. Google or DuckDuckGo: > minecraft ram settings guide. 3. Watch for dips below 12v. ChillChillyDude. The server will likely have 1-3 players. when you move, and the game wants to load a new chunk, it needs to read that chunk from disk, put it into memory, and then load it from memory. Even with the best cpus out right now 64 chunks is still too hard for single threaded performance. Author. Everything I can find about these stats implies that it should work fine at 60 fps vanilla. Being a rasterization engine, Eevee only uses the power of the GPU to render. There is an option for "Power saver / Balanced / Vsync / Max FPS" modes. Compatibility. Actually, want to know if increasing Ram to 8gb And replacing hdd with ssd will affect the render distance. Since said update, I get at least 15 more FPS in whatever. First, try refreshing chunks in your world. On a single-core processor: FPS much smoother, no more stuttering and freezes. 16. You may also have to log out and log back in to the world. Im not a computer expert, but it could be your CPU. pre-rendered. Best. This is the number of frames that the CPU can render ahead for the GPU to process and values range between 0 and 8 in nVidia Profile Inspector. Socket: LGA1700. json file. exe. We would like to show you a description here but the site won’t allow us. With MPRF 3 and the GPU not being able to keep up with the CPU, the CPU will run ahead of the GPU by 3 frames, giving 3 frames of added input lag. Yes, there is. 18 clangelog: Maximum amount of background threads increased. Reduce Render Distance: Render distance refers to the maximum distance that the game will render and display objects, such as trees, buildings, and other. In general, is Minecraft more CPU or GPU dependent? - Minecraft will generally default to whichever of your parts are more powerful (CPU/GPU) Back when I was using a high end i3 and my 1080 ti GTX processor, the game ran off of my GPU and when I upgraded to a powerful i5 it started running off of that. optifine x Not exactly. You will still see huge lag spikes when teleporting to new worlds and such and aswell most servers max rendering distance is 16 chunks anyway at most. GPU rendering can handle complex scenes faster and easier than CPU rendering, as long as you have enough memory on your graphics card. This is because Minecraft can be hella laggy when you use both your cpu and gpu to load chunks. 6 Dial Back The Graphics Settings. HOWEVER it was 1. This is the number of frames that the CPU can render ahead for the GPU to process and values range between 0 and 8 in nVidia Profile Inspector. Nhiều cấu trúc không bị mất khung. How many threads should I use while playing minecraft? My pc has 8 cores. I am pretty sure it isn't a gpu that you need, a gpu is for the screen, and when the chunk are loading in it is't the gpu that needs to work, bc the chunk are a part of a 3d world, and the gpu only needs to coordinate the pixels on the screen to. hyperx preditor @3600 16gb 2. DX12 for some reason uses 100% of the CPU and around 1% to 3% of your GPU which is silly. Try experimenting with a render distance of 7–13, depending on how comfortable you are with not seeing super far into the distance. Dynamic lighting should be set to fast as well since it defaults to real time! I HIGHLY. And I tinkered with render distance a bit in the minecraft settings. In the case above, the CPU is allowed to run two frames ahead. List of players that used someone's Minecraft skin or as a. A render distance of 16 seems fine with 1 player. This command buffer is then fed into the GPU and the. RAM helps, because the computer can put chunks into memory and access them quicker. Currently i can only go up to 8-10 chunks with 40-50 fps with optifine. CPU Render-Ahead Limit. 正确设置CPU大小核心分配,游戏帧数你说了算!不会用process的快来补课,我不允许你们任何一台电脑卡顿,【电脑优化】大幅度提升电脑性能,让CPU睿频起飞的方法!!,Minecraft丨关闭这个隐藏设置,我的帧数居然直接翻了三倍? Tried launching Minecraft from Curse Forge instead of the default launcher, with the same amount of RAM selected using the slider. Reinstalled Java, as well as. ) should improve the framerate. İ playing 1080p 144hz Ultra. Optimizers like sodium help alot tho. CPU: Ryzen 5900X. On a multi-core processor: 3x faster world loading, which also does not decrease the FPS. Set to 0 = 10ms 4+30ms*4 = 160ms to render 4 frames. The upper limit can be overridden by max. The server will lag heavily while the process is running, but once it is done your performance will improve dramatically. 90. I get an average of 40fps in my base and 120fps when. If you use Forge, enable “Force threaded chunk rendering” unless you have a low-end CPU. This will pre-generate a 5,000 block radius around your world spawn. Go ahead and navigate to the “Video Settings” in the “Options” menu. 1: yes random tick speed increse will affect performance the higher you put it, your games calculating more happening in a shorter space of time. , the Intel UHD 610 and an entry-level Intel Pentium Gold G5400 GPU. Render Properties>Performance>Threads. Minecraft; Pokimane; Halo Infinite; Call of Duty: Warzone; Path of Exile;. A hard limit exists at X/Z: ±2,147,483,647—the mathematical limit of a signed 32-bit integer—and attempting to travel or load chunks beyond here simply causes the game to crash. However, if you exceed the memory limit of your GPU, you may. Have you ever noticed that your computer’s CPU usage goes through the roof when you’re playing Minecraft? You’re not alone. This graph can be located on the Server Details page of the respective server around the top-right section. Intel Core i5-10600K for getting your money’s worth. What I believe is the maximum is dependent on how much vram your gpu has. Which PC Components Affect the Frame Rate? The Graphics Card, CPU, and RAM affect the Frame Rate (FPS). So you will be bouncing off that CPU limit the whole time. Jul 1, 2013. I however, tried it myself to see the difference on my PC, and it was MUCH better. Already have an account? What would Rendered Entity Limit be? Essentially, it would set a cap to the amount of entities rendered at once, possibly including things like block entities. Chunk Sizes Without path-tracing enabled, Minecraft's RTX beta defaults to render distances of 80 chunks. Also, just so you know in 1. The major difference in the technique we've described here is the ability to drop. 9. Posted August 11, 2020 (edited) So I've noticed while playing Minecraft (Java) under load (meaning I'm not getting the max framerate) my GPU (RX 5700 XT) is utilizating about 60-77% while my CPU (R5 3600) is at about 20%. 19. Chunk rendering is one of the most expensive operations in. Here’s the process: Click Windows and type Task Manager. 20-rc1; World is just a flat world with bedrock at y = 0 and grass at y = 254; CPU: Ryzen 9 7950X; Tested breaking and placing the glowstone on the bedrock platform, where skylight could not interfere with the. Here are few examples of commands that you can use to reduce lag with this plugin. I play on Minecraft versions 1. Click on javaw. We would like to show you a description here but the site won’t allow us. 4 gHz chip, 6 GB of RAM, and a Radeon HD 6770 graphics card. 2. Now, what the game can do is rather than rendering 256 separate blocks, it could simply render ONE block of that scale with the texture repeated 256 times horizontally. Setting your view-distance too high can result in high CPU usage due to the high number of chunks that. I usually get 70-90 fps 1440p ultra RT on. Use the Task Manager. When V-sync is on, then double-buffering or triple-buffering are used. ”. $egingroup$ Hm, VSE rendering was always a single-threaded task, I doubt they change it for 2. (Image credit: Tom's Hardware) Project CARS 3 (45. 5 GHz (4. I have a powerful PC so im surprised render distance kills performance so badly (with the shaders at least). You might be playing Bedrock but Minecraft is almost always the CPU. If it is using your integrated graphics then give "how to force minecraft to use dedicated gpu" a Google search. Sodium √ . Check your computer's available RAM. Whilst the r7-5800X is pretty dismal too, so both chips really need to be skipped. Already have an account? What would Rendered Entity Limit be? Essentially, it would set a cap to the amount of entities rendered at once, possibly including things like block entities. CPU 1 means the same as the option turned “off”, so the cpu only renders 1 frame before sending it to the GPU for rasterisation pipeline. Use Process Tamer. Graphics settings should be set to Fast if players want maximum FPS (Image via Minecraft 1. A lot of people seem to be having problems with Minecraft using too much CPU power. If you put the settings to “On” it means that the CPU set a limit to the pre-rendered frames to 1 before sending it to the graphics card to display the picture. A lot of people have found that changing the prerender limit to 0 or 1 improves any stuttering you may have in. if you dont enable vsync and leave framerate uncaped, it will use a ton of GPU. Then, copy the folder path in the address bar. Right-click your desktop and select AMD Radeon Settings. The server resource graph is a useful tool to get a quick overview our your servers general health by displaying the approximate CPU and RAM usage while online from our control panel. CPU render ahead limit can help but it is very dependent on your hardware and you will have to test it for yourself. Allocate a reasonable amount of memory to Minecraft. More then that tends to make the game run slower regardless due to garbage collection. I Assume its because of Minecraft's Ram or CPU usage so I wanted to find some mods useful for such a thing. Help. . Ok, just know that optifine can give you doubel the fps if you configure it correctly. RTX 2060, 2700x, 16gb, fast settings, render distance 20 Help Archived post. 0 coins. Even with the best cpus out right now 64 chunks is still too hard for single threaded performance. Use the command line. Turn off texel anti-aliasing, fancy graphics, and fancy leaves to further increase Minecraft FPS. 18 mod FPS settings for more fps on low end PCs, laptops & devices on Minecraft Java 1. Reduce render distance and simulation distance. Fullscreen: OFF VSync: OFF Max Framerate: Unlimited Graphics: Fancy Chunk Update Threads: Default Always Defer Chunk Updates: ON Use Block Face. If you’re in need of top-of-the-line CPU performance for rendering and animation, the Intel Core i9 13900K is the way to go. If you are using 1. 32GB Ram. Cách làm điều này rất dễ dàng: vào Game Option và chọn Video Setting, bạn sẽ thấy tùy chọn này nằm gần đầu danh sách. But then there is the Ryzen 7 5800X3D, with its massive 96MB L3 cache, you may think it isn't pulling as far ahead as expected, and indeed it isn't since the Radeon RX 6600 used for testing is not enough to unleash the true power of this CPU - yes! an RX 6600 in Minecraft! And same holds for the GTX 1660. 8 DX11 and Futrure Frame rendring on. Forum Subscriptions. The closest that is practical to understand from a beginner's level is that the CPU does general maths, and the GPU can only do specialised maths - the abilities of the GPU cannot be used for "just any general maths". Once decided, press Choose Product to proceed to the next screen. /lagg gc - Attempts to free RAM. For information on tuning AMD Ryzen™ processors, refer to AMD Ryzen™ Master Utility for Overclocking Control Note: The. (OVERCLOCK) 980Tİ EXTREME EDİTİON AMP 16GB RAM So. If your friend is also overclocking that cpu to run that ram near the 3200mhz speed, that can cause it to be unstable, since that CPU base memory max speed is 2133mhz. mp4), I test and compare the performances of 1. Visit your Billing Panel and log in to your account. I have a AMD Athlon X4 860X Quad Core Processor 3. 部分中译文取自 OptiFine 和 Minecraft,特别感谢原翻译人员的无私奉献。. (My CPU is a Ryzen 5 5600x, and my RAM is Corsair Vengeance RGB Pro 3000MHz, 32GB, as I. All temps are running cool, 45-55C, XMP enabled. 1. 2 GHz / AMD A8-7600 APU 3. A view-distance of 6 to 8 is recommended. Select “Video Settings. In our test. 13. Ive got a 3700x with a 5700 evoke oc model ( both stock settings ) and 16 gb ( 2x 8gb) 3600mhz ram sticks ( tforce nightforce ) I get up to 400 fps with optifine and 90 ish with shaders. fyucel. Hard loop cpu and gpu. ago. More then twice the ram as the game is going to use is too much, but 12GB seems appropriate for this distance. bg. In the “ Memory Settings ” tab, set a value for “ JVM Arguments “. Something went wrong.